Running Local Unity WebGL Build in browser
All major websites have stopped support for local webGL file opening. So, if you are a Unity developer you have 2 options, either
-
Option 1: Instead of just Build, Click
Build and Runthis will run a local server to localhost your webGL app and will allow it to run in the browser, but if u close it you can't run it without using option 2! -
Option 2: run a local server manually! no, you don't need to install xampp or wamp. Assuming you have python installed in your system, go to your build folder, open it in
cmdorPowerShell. and typepython -m http.serverpress enter and leave it that way. This will start a very lightweight server on your local folder, making it the root directory, if you go to your browser and typelocalhost:8000you will see your local webGL file running as it should !! Cheers !!